Sunday, October 12, 2014

Apps Are Getting Even More Random

Game designer, Roger Dickey, is trying to prove a very valid point. Roger Dickey is attempting to show that games (specifically apps) can be based on ANYTHING and still maintain the consumers attention. I noticed that games often contained pointless themes a few years ago when I heard about "Make It Rain: The Love of Money." The objective of the aforementioned game is to tap on money, get more money, and waste your time gaining virtual funds. Game consultant Nir Eyal says,"...these games have underpinnings in consumer psychology." Dickey wanted to say if you could make an addictive game out of anything. Dickey tasked his game designing team to make an addictive app about toast.  That's right, toast. The psychology of the game occurs when leveling up, which increases dopamine;also, time pressure is factored in and it produces adrenaline, says Shokrizade. They plan on making money from the game by introducing an obstacle, (called "fun pain") that players can pay for to evade. I've seen these methods used in games like "Candy Crush" and "Subway Surfer." But, what does it say about society if we are persuaded so easily to waste time on apps with little though behind them? Nowadays, our attention is quickly gained by meaningless things and game designers are taking advantage of that. There are people in the game industry migrating to specific positions to form the new pointless app. So how do you feel knowing game designers are calculating what type of apps you'll like, waste time with, and even financially invest in? And what do you think the next pointless--but, popular-- game will be about?

Roger Dickey the game designer and entrepreneur.

Smith, Stacey V. "You Can Create A Hit Video Game About Anything. Even Making Toast." (n.d.): n. pag. National Public Radio. Web. 12 Oct. 2014. 

2 comments:

  1. I know what you mean, this conversation recently surfaced at my house and we agreed that you could make an app or game about anything. For example, you could make one about scooping leaves out of a pool and it could be a hit. There are an incredibly wide variety of apps and most are not even recognized, though i love playing games, some apps are used for educational purposes and I also use them. These apps can be resourceful and I love them, but there are too many apps that have no point to them and should never have been created.

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  2. I'm not a big game person on video games or apps.They are all pointless! The few apps that I do have are educational and aren't a major waste of time. I strongly agree with this. Anything and everything could be made into an app and people would waste their time playing a game that has absolutely no point.

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